All About Dialogue

 

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Shirley> Hello, everyone.  Sorry I'm a little late.  I plead computeritis.

Poemlady> what's the topic tonight, Shirley

Shirley> Let's get started on All About Dialogue. Before I get started, are there any opening questions on dialogue, so that I can be sure to address your issues?

Karen> ?

Shirley> GA, Karen.  No need to use the ? format.

Karen> I keep writing dialogue where they go back and forth, each one responding directly to what the other said. It's so boring.

Bess> my dialogue always seems stiff and dry

Shirley> Boring is probably a result of trying to convey too much information in dialogue that doesn't belong there.  It belongs in description or narrative.

Karen> Ahhh

Shirley> Stiff dialogue can be livened up a lot by interspersing the POV character's thoughts, and by describing body language. You don't have to have a straight he said, she said interchange.

Bess> I do try to avoid he said she said, but maybe not enough

Shirley> For example:

"What?" she said.  "You know I could never do anything like that!"

Susan took a close look at her friend's face.  There were little canyons between her eyes, the way she always looked when she was covering something up.  Susan decided to wait her out. She sipped her coffee and looked at Jenny through the rising steam.  It didn't take long.

"All right," Jenny said.  "Maybe I thought about it, but I didn't actually say those things."

Three sips of coffee later, the whole story came tumbling out.

Bess> I like that

rogerdodger> This is great. Thanks.

Shirley> That's an example off the top of my head of incorporating thoughts and body language into dialogue.

Shirley> Notice that it takes away that sing-song effect that dialogue can settle into, and it helps build Susan's character.

Bess> yes I do.

Poemlady> Yes

Shirley> I'll bet you didn't notice right away that this was a one-sided dialogue.  Susan didn't say anything at all. Instead, we were listening to her thoughts and observing through her eyes, and that made up her side of the conversation.

Bess> thats right! susan didn't actually say anything. I hadn't noticed.

Shirley> If you are having line after line with nothing but quote marks, you are missing a great opportunity and turning what should be exciting dialogue into an exercise in patience on the reader's part.

rodgerdodger> I tend to stick more to the speakers thoughts.  I'll try it differently next time.

Shirley> There are three things that dialogue can do for you in a story. (And I'll discuss each of these in more detail.)

1.  Convey information in an appealing way
2.  Enrich characterization
3.  Break up dense writing

Frequently it is necessary to get information across to the reader, but you don't want to just have a couple of pages of narrative and straight out tell the reader. That is clunky and boring. Instead, use two or more people talking about the subject you want to get across.

But there is a trap here.  Don't have the characters talking about something they already know just to get across information to the reader.  I'll give an example of that:

"Joe, it's about your brother Frank, the one whose nickname is Bear because he's over six feet tall. You know he's a good friend of mine."

"What's Frank done now, Bob?" Joe said.  "You know he's never been the same since his wife died in that freak accident with the garden hoe while picking tomatoes two years ago.  Their two kids, Billy and Milly, have had to live with Frank's parents ever since, because he couldn't pull himself together." 

"Frank's gotten himself a job as a bookkeeper,” said Bob, “which is a natural for him since, as you know, he was always good at math in school."

Shirley> In this example, Joe and Bob are talking about someone they each know well, namely Frank.  They wouldn't say these kinds of things to each other, because they already know them. It is an amateur writer's way of getting information across to the reader - just stick quote marks around it.  If your characters seem to say, "as you know," a lot, there's a big clue that you have them mouthing words the author wants to say, not the characters.

Instead, assume Joe and Bob know all this background.  Their conversation would look something like this:

"You know what the Bear's been up to?"  Joe said.  "He's working over at Granger's Bookkeeping Service."

"Sounds like a natural for him," Bob said.

Shirley> Which sample would you rather read? The second one is more effective dialogue because it does convey a crucial piece of information (the Bear's new job) but doesn't cram backstory down the reader's throat.

Shirley> Speaking of conveying information, dialogue is generally a very poor place to put descriptive passages.

Shirley> Are these examples useful or shall I ditch them?

Karen> I like them.

Kelpie> Please share-- they are very helpful!

JBeth> They are helpful.

Bess> Yes very helpful

Shirley> Okay, here's an example of putting description in dialogue that definitely doesn't belong there:.

"I notice you're wearing a black dress with an enticing neckline and a heart locket on a delicate chain," he said.  "Your hair is piled intricately atop your head, with a few wisps hanging down that I'd love to curl around my finger.  That dress clings to hips that invite my hands to rest, but only before moving on to explore other curves."

Shirley> People don't talk like this.  Get that description out of there.  For example:

Paul moved closer to Laura, close enough that the skirt of her long black dress rested on his shoes. He brought his face close to hers, letting the wisps of hair that had slipped from her upswept braids tickle his cheek.

"I've missed you," he said.  His hands pulled her hips toward him and then began to travel.

Shirley> Same information conveyed, but the second is far more effective.

Karen> and how

Kelpie> you make it seem so easy

Bess> definitely more real

Shirley> These are spontaneous examples.  Some come out better than others.  I'm rather fond of the way Paul turned  out!  What I'm getting at here is that you don't need to use the words between the quotes to convey all of the information.  Dialogue is more than just the spoken words.  It is the entire experience of what is going on.  Use that experience to enhance the well-chosen words you put in quotes.

Shirley> The second major thing that dialogue can do is develop character.  There are four basic ways to show a person's character>  what he says, what he does, what he thinks, and how other characters react to him.

These are the ways we learn about people in the real world, and so it should carry over to fiction in order to make things believable.  Word choice and sentence structure convey a lot about character.  As your reader gets to know your characters, the way that the characters speak in dialogue should allow them to identify the character, just because the reader can recognize that character's way of speaking.

A character might use a wide vocabulary and good grammar at the beginning of the book.  Don't have that person suddenly descend into speaking like he's undereducated. Be consistent.  Then when your character gets angry or shows other strong emotions via dialogue, it won't sound hollow.  It will sound natural for that character.

Don't have all the characters talk in the same manner, with the same word choices and tone.  If you do, that's simply the author talking.  It means you haven't immersed yourself enough in a character to give him or her a distinctive voice.

This might be one of the reasons that dialogue sounds boring or just he said this, she said that. The characters don't have enough individuality to make their dialogue interesting.

Watch out for overuse of slang or vernacular.  For example:

"Ah kin tell yu, she's jest a durn purdy wooman."

Page after page of this will not only drive your editor crazy, it will alienate readers. If you want to convey something about your character's origins or upbringing or dialect, choose a small number of words to do so, choose a small number of words to do so, and make the rest of the words normal.  For example, the character above could say:

"I tell you, she's durn pretty."

Bess> it's much easier to read

Shirley> Much easier to read, and still conveys something about the character. Don't be afraid to loosen up and have your characters say something a little surprising.  It rounds out their characters.  For example:

The two women lingered at their table, and eyed the procession of construction workers filing into the bar to have a drink after a hard day.

"Looky there!"  Maria poked Holly in the arm to make sure her attention was focused on the posterior making its way to a bar stool.  "Smokin'!” 

Shirley> This humanizes Maria's character and tells a lot about the relationship between Maria and Holly. They are close enough to ogle and comment upon the men's rears being paraded in front of them, but they probably wouldn't act in such a manner if they weren't with each other.  Their close friendship frees up what they say.

Shirley> Questions at any time.  :-)

KarenS> What about having a teen character use teen slang?

Kelpie> Will it date the piece?

Shirley> Yes, it almost certainly would date the story because slang can slip out of use quickly.  I would keep the slang to a minimum and rely on body language with a teen character.

Bess> what about local slang?

Shirley> Local slang can add color and authenticity only if the reader understands it.  A reader from a different region might miss the fine meanings you are trying to convey.

KarenS> Yes, thank you.

Shirley> Sure, toss in a few words, but make sure that any critical information is conveyed in a way that the vast majority of readers will understand.  Otherwise your book will become frustrating and easy to put down.

Bess> thanks, that answered my next question>)

Shirley> It doesn't do any good to show off knowledge of local/teen/police/whatever slang if you lose your audience.A few words add color, just as a very light sprinkling of foreign words is effective in some stories.  Just don't overdo it.

Shirley> The last major function of dialogue is to break up dense writing. Dense writing means writing with little white space on the page, such as a typical textbook page. The printed page can look appealing or intimidating.  Don't make yours look intimidating.  You're not trying to scare off readers.  If you find yourself in a passage of three of four pages without dialogue, you're in the danger zone.

KarenS> I'd be gone in two unless the character was fascinating

Shirley> Me too, Karen!

Poemlady> it seems like there is a delicate balance we need to find.

Shirley> Ten pages, and you may have lost a reader for the rest of the book. Yes, Bess, there is a balance.  For most books (and of course it is dangerous to generalize, but I will do it anyway) that balance is that about one third of your total word count should be dialogue. For relationship-oriented books such as romances or cozy mysteries, the percentage is higher, about one half of the word count.  For rough-tough thrillers, the percentage may fall as low as one quarter, with the preponderance of the word count being devoted to action.  Action scenes tend to have little dialogue, and that is the only place you can get away with it.  And  still keep your readers, that is.

Bess> this is very helpful.

Shirley> Avoid using words other than "said" to tag dialogue. For example:

"I won't go in that room again," she shivered.

"He's about to break down the door!" he quailed. 

"You'll never get away with it," she snorted. 

Shirley> You can't speak and snort at the same time.  Don't use these lazy ways to convey emotion or actions like shivering.  At least not too often.  The word "said" tends to disappear during reading, leaving the reader with the actual conversation and the enriching things you have added such as thoughts and body language.  This is more like a real conversational experience.

Shirley> In real conversation, people don't call each other by their names constantly.  They might use a name at the beginning and then drop it.  They certainly don't put it at the beginning of everything they say.  Make sure you have identified your speakers at the beginning, and then trust the reader to follow along.  If it's a long passage, use the names again periodically as a checkpoint for the reader. but don't overdo it. 

If you have more than two people in a conversation, you'll have to be more liberally with nametags. However, even in a three way conversation, the reader should be able to guess who's saying what, if you have done a good job of associating a certain word choice and sentence structure with each, thereby individualizing them.

Shirley> Whew!   I think my fingers are worn out.  Any questions?

KarenS> I want to thank you for posting the previous presentations on your web site.

Shirley> You're welcome.  This one will be on the website too.

KarenS> I hope so too. I want to study this one.

Bess> this has been very helpful

KarenS> I need to go. Thank you so much. It's been wonderful again.

Shirley> Before we break up, are there any pressing questions you have about a subject other than dialogue?

Shirley> If anything comes to mind later on, feel free to email me at shirleyk@shirleykennett.com.  I'm happy to answer questions, as long as they don't involve a lot of research on my part. 

Bess> Thanks this has been great. I have a better idea of what to do!

Bess> Dialogue is a weak point for me. I tend to have too little.

Shirley> Bess, if you have noticed that, you can bet an editor or reader would notice it too.

Bess> thats what I worry about.

Shirley> From my experience in critiquing, I can just about diagnose sight unseen what your problem is.

Bess> what?

Shirley> You have fallen into telling, not showing.  You are trying to speak directly to the reader and relate the story.  Instead, you need to show the scenes, meaning act them out in detail as the characters experience them.  Don't give abbreviated summaries and quickly move on to something else.  Let the reader savor the experiences right along with the characters in real time.  Don’t summarize and spoon-feed information to the reader.

Bess> I have a lot of characters thoughts that could be dialogue also

Shirley> Characters' thoughts can be considered dialogue in that they convey information, etc.  And they provide an intimate point of view. You aren't giving the reader more than one character's thoughts at a time, are you?

Bess> No, I stick to one point of view, that character just thinks too much and speaks too little.

Shirley> Ah, the strong silent type.

Shirley> If you have a running patter of internal dialogue, your situation may not be as bad as you seem to think.  Internal dialogue can go a long way in serving the same purposes as spoken.

Bess> its good to know it may not be as bad as I think

Shirley> It is effective to have the character say one thing verbally and be thinking another thing. This maintains interest by the reader.

Bess> thats true

Shirley> But you can't substitute internal dialogue all the time, or your character won't be seen as truly relating to the rest of the world.  Closed off, in other words.

Bess> thats what I worry about.  I can't have characters standing around wordlessly staring at each other

Shirley> No, they can't just stare at each other!  Do you perhaps have your character alone too much?  You can't give your character too much alone time.  Characters in books have way less alone time that we do in real life. That's because all the mundane things we do, such as mopping the floor, shampooing, etc., are omitted from the lives of the lives of characters in books.

Bess> that’s true

Shirley> Those mundane times account for a lot of our alone time.  So if you take those things away from your character, what's character, what's left is a condensed portrayal of life.

Bess> the interesting part of life

Shirley> Yes, and that should allow you to make the conversation interesting.  The dull parts are simply left out.When you toss two characters together in a scene, there should be some strong purpose they are together, and that should lead you to thinking of things they need to say to each other. If they don't have anything to say to each other at that particular moment, then the scene doesn't really belong in your book.  Unless you are showing them angry and not speaking to each other, I guess.

Bess> not just talking to talk

Shirley> No, not just talking to talk.  If that's all they are doing, get out the red pen and strike that scene.  It will tighten up your book.  There shouldn't be any unnecessary scenes of people just sitting around.  That's called padding, and it is obvious and annoying to editors, agents, and general readers.  It increases word count without doing one of the essential tasks of moving the plot forward, developing character, or defining setting.

Bess> that’s what I feel at some points.

Shirley> Save a version of your manuscript the way it is now, and then edit a new copy of it ruthlessly, getting rid of any times when there seems to be meaningless interaction.  You'll like the new version better, I would guess.

Bess> dialogue is definitely my weak point so I tend to avoid it until absolutely necessary

Bess> this has helped greatly!

Shirley> Because it is your acknowledged weak point, it is the thing you're going to have to tackle to make progress.  I'm sure you can do it!  Get in there and wrestle with it.

Bess> Thank you  I will!

Shirley> Gotta go, Bess.  It's been nice chatting with you.

Bess> It doesn't seem so hard now.  thank you again - you've been great.

Shirley> Goodnight. 

 


 

 

 

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